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General Zelda Discuss anything related to the Legend of Zelda series here. Timeline theories, etc.

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Old 01-22-2006, 03:48 AM   #1
GðÐ-Õƒ-Lîñk
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Zelda: Showers of Light +3D FAN GAME+

I'm making a 3D fan game (LoZ: SoL). Like the title says, its 3D.

I got the idea of creating a 3D fan game by the makers of Zelda 3D (I thank them for that). All the engines are currently under devoluptment.

Storyline:
Thousands of years ago, when Hyrule was still in it's infancy, there was a war between the races. None of them could agree which land belonged to which race. Much blood was spilled, until the goddesses decided enough was enough. They created a relic known as the Ruby of Peace, and held it high in the Tower of New Beginnings. When the ruby's light cast upon the land peace was restored and the races fell back to whence they came.

For two hundred years the ruby shone in the Tower, making Hyrule a very peaceful land indeed, until a man arose with aspirations of ruling over Hyrule: Ganondorf. He found his way to the Tower, and tryed to destroy the Ruby so that the land would be weakened once more, but suddenly the Ruby shattered into pieces before he could touch it. He was only left with one tiny shard-- embedded in his forehead. (Ouch!) With the Ruby's pieces scattered across Hyrule, the races became unruly again, and sure enough, they began to fight. But before they could begin to war, the land shattered just as the ruby had, and Hyrule became a seires of floating sky-isles. It was now Ganondorf's mission to collect the ruby pieces to restore the land so he could control it, and eventually destroy the ruby just as he had tryed to before, but there was one resistance. Cue Link.

This Link is a re-incarnation of the OOT one, and he starts the game as an adult. He looks pretty much the same as his OOT incarnation, except he has one red eye (its a Ruby shard that reveals itself near the end as a plot twist,)and one blue eye. He lives as a carpenter's apprentice. One day Link gets a letter from the King:

Quote:
Dear whoever it may concern,
This is a summons by royal decree for all Hylian males aged 15-18. You are required to attend a meeting at Hyrule Castle on the fifth day of the third month. There will be severe penalties for all those who do not attend.
- King Harkinian

So anyway, Link goes along to the castle, but is ambushed by monsters when he gets there. He is saved by Zelda who just happened to have been there at the time, and she tells him that he must be the one who Ganondorf is after. She goes on to explain that Ganondorf killed the king, and pretending to be him, sent out those summons. He knew that a Hylian boy would be the re-incarnation of the Hero of Time, and he wanted to kill him early so he wouldn't get in the way. She takes him to the temple of time and asks him to lift the Master sword from the pedistal as a test, to see if he is really the Hero, and he manages easily. Just when he takes it out of the pedistal, though, the sword reacts with the ruby shard within him and starts conflicting with it. This acts as a time limit: now Link must re-unite the ruby pieces before the shard inside his eye kills him, and in turn destroy Hyrule's chance of being saved. Its not all bad though, the sword gives him the power to fly from island to island in the form of wings. So the player goes from dungeon to dungeon trying to get the ruby pieces, while Ganondorf's monsters go after him etc. etc. The game focuses around the fact Link flies and a lot of the puzzles and boss fights involve some level of arial accuracy.
--- Story by Saria.exe

People say I put a lot of effort into this, but its not just me- its the whole team. I'm mostly a scripter and modelor.

Lighting Engine- 100%
Polygons - Unknown for Now
Speacial Effects Engine - 100%
Character Control Engine - 16%
Mapping - Unknown for Now
2D Mapping Engine - 100%
Sky engine - 100%
Master control engine - 100%
Gravitational Movement Engine - 100%
Shadow engine - 100%
Shading engine (rainbow, bump mapping) - 100%
Camara engine - 100%
Multitexturing engine - 100%
Binary Space Partitioning (BSP) - 100%
Potential Visibility Set engine - 100%
Pixel & vertex shaders engine - 100%
Low level access of object data engine - 100%
Vector and matrix manipulation - 100%
Message box engine - 100% <--- OoT Style
Fire, water, ice .etc - 100%
Artificial Intelligence - 0.001% <--- Really, really hard script to do...

The reincarnated Link should be done with a few more thousand lines of code!

Here is one gif about the sky engine. Note: This is just a gif, so its not like the real thing. This gif only has two frames, so it'll look way too fast and weird. The real thing is gentle and slow. And plus the terrain is not a place you'll see in the game. I just created really quicky for an example. And I didn't use many engines to take a pic to make this gif so I can save time...

There are animals that help you in places and animals that harm you.

Here is an example of fire and shadowing (I'm not good with animations, so its the best fire I can do):


Here is an example of Water/Underwater (these are just slides- not moving animations). Note: The gash in the middle of the slide WW Style Surface is not like that in the game. Here's the pic:


Want to join the team? The GoL (GðÐ-Õƒ-Lîñk) Team consists of scripters that know C++, musicians, photograhers (thats how the gifs were made), game designers modelors and many more. Want to join? PM me and tell me which area you want to join (musicians, scripters .etc). And plus there is no rules you need to follow! Then (if you want) use the support icons anywhere in your sig. In the future, I will need beta testers, but for now I don't need them.

Note: Already have a sig? I can add the gif to your sig, upload it and give you the link for you to just replace your signature with. That way, you can join and keep your sig if its in maximum allowed limit!

Here are some support icons:

A wonderfull icon by Saria.exe:


Basic Sky Icon:
Under Reconstruction

Support Icon That Works With Any Background:
Under Reconstruction

Have a support icon you want to customize to your needs? Then your in luck! Just tell me how you want your icon to look like, its size and if you want it as a seperate animated gif or in your sig if you have one.

Scripting Team Members:
GðÐ-Õƒ-Lîñk --> Abhishek Rao //Master Scripter in: C/C++, Ruby, Python, HTML and JavaScript
Justin Schag (Beginner Scripter)
Nick Bradt (Intermediate Scripter)
Erik Heitman //Master Scripter in: Macromedia Flash and HTML
Kevin Whang //Master Scripter in: Java Programming Language, HTML and Linux
Brandon Kostner (Beginner Scripter)
Rohan Patel (Beginner Scripter)
Christopher Whitehead (Intermediate Scripter)

Musicians:
David Austin
Aaron Ritchie
Chad Acosta
Zantor (This person gives music online)
Chi --> Joseph Kaveh
+ Much more musicians +

Modelors:
GðÐ-Õƒ-Lîñk --> Abhishek Rao
Erik Heitman

Storyline, character names and dialog:
Saria.exe --> Becky McIvor
GðÐ-Õƒ-Lîñk --> Abhishek Rao
Herald of Zelda --> Alex F.
Jack Kranz
Tim Large

Graphics/Photos:
GðÐ-Õƒ-Lîñk --> Abhishek Rao
Mack McDoogle
Ross Sper
Chi --> Joseph Kaveh

+Plus much more credits...+

Contact The Team
eMail us: zelda.sol@gmail.com

Join the team and help out... We appreciate any help! And you don't have to be a pro. Don't be ashamed if you aren't good at something. Show us what you got.

Currently, this topic is on:
Zelda Universe
Zelda Central

Join the GoL Team today
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Old 01-22-2006, 04:06 AM   #2
Hero of Winds
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Are you paying these people?
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Old 01-22-2006, 10:06 AM   #3
mak
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So you're writing the game in C++? I tried C++ once but I couldn't get used to it.
Don't get this fan game too hyped up until you release a demo or the full version of the game, because I've seen a lot of fangames that have either turned out bad or unfinished.
I know a ton of HTML and a fair bit of flash coding but I'd just be too busy to help since I run ZF. But I do wish you luck with the project, and your game looks very intruiging indeed.
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Old 01-22-2006, 11:05 AM   #4
HisBrother
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...........holy crap.............all i can say is goodluck if you do make a game i think you should sell it rather than make it free oh wait sorry you wouldnt be able to cause on nintendo........damn......ah well good luck, hope nintendo doesnt interfere with your plans and yeah....
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Old 01-22-2006, 01:17 PM   #5
GðÐ-Õƒ-Lîñk
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@Hero of Winds: No, I am not paying them. They are friends that want to help ^^

@mak: Yes, I use C++. Which means I use the software Visual Studio .NET 7.0.

@HisBrother: I'm going to contact Nintendo and ask them if I can make it a commercial game... But the demos will be free... Once the game is completely done, I will give the people that helped make this game a full copy for free. As for the rest, they'll have to buy it :P
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Old 01-22-2006, 04:04 PM   #6
Zora Link
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How would you sell it? I don't think Nintendo will mind though. But it looks really good and you have a lot of people on board, so this looks very promising.
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Old 01-22-2006, 11:46 PM   #7
GðÐ-Õƒ-Lîñk
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I would sell it as a direct download or mail the person that ordered a CD with the required key you have to put for the CD to work. But I still need to ask Nintendo the permission.
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Old 01-23-2006, 02:24 AM   #8
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i played the demo and sorry but i gotta say it sucks but it will propably be good in the future the frame rate is so slow.....
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Old 01-23-2006, 03:22 AM   #9
Hero of Winds
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A friend of mine tried and had to stop because Nintendo didn't want him continuing. Good luck though.
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Old 01-23-2006, 06:59 AM   #10
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Yeah, Ninty will stop you. There was once this Zelda MMORPG made, but then Ninty had a go at them so they changed all it's characters and names of places to keep it alive XDD.
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